Go onto this site and look up unreal importing, this is where i found how to import from 3ds max into unreal http://www.wonderhowto.com/

any ideas on how to get it from here into unreal? im looking in to it but if anyone can point me in the right direction im be very happy...
merry christmas btw.
Was thinking we could put the Wii logo at the beginning of our matinee/advertisment to make it look orthentic.
Started thinking about how the design doc is going to look, here is a logo idea. Tell me what you think? Do we want to use our own imagery in the documentation or ive got some vectors we can use. Will discuss this further in the next couple of days.
Level is pretty much finished fellas. Few more tweaks and will start adding the costom static meshes and begin the matinee process, here are some screen mock-ups. let me know what you think, ill show you a demonstration in a couple of days.
.jpg)
.jpg)







