Errors, Crashes, Freezes
13:25 | Author: Vessyl
Unreal Engine 3 has been nothing but a disaster. With the the Faery buildings all created in ZBrush, our next step was to get them into Maya and then into our level in Unreal Engine 3 but that didnt happen. For some unkown reason still unexplainable Unreal Engine 3 will nolonger open the Forest level created. The error "UT3.exe has stopped working" (Fig. 1) keeps coming up and Unreal just closes.



Tried opening it through another computer which did work but apon saving the level in a different file name, the UT3.exe error would pop up again and Unreal would again close. With no other option, i began to create another level "ForestV2" (Fig.2) which is working fine and is ready for the faery buildings to be imported into Unreal as static meshes.



Began to import both the faery building meshes and textures into Unreal but again more problems arose. Continiously importing the buildings, Unreal would just crash. Eventually we got round to importing the buildings with textures but more problems where the some textures wouldnt completley cover the static mesh (Fig.3) and again Unreal would freeze or crash.



Successfully imported one Static Mesh with Textures into Unreal (Fig.4).

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