
Tried opening it through another computer which did work but apon saving the level in a different file name, the UT3.exe error would pop up again and Unreal would again close. With no other option, i began to create another level "ForestV2" (Fig.2) which is working fine and is ready for the faery buildings to be imported into Unreal as static meshes.

Began to import both the faery building meshes and textures into Unreal but again more problems arose. Continiously importing the buildings, Unreal would just crash. Eventually we got round to importing the buildings with textures but more problems where the some textures wouldnt completley cover the static mesh (Fig.3) and again Unreal would freeze or crash.

Successfully imported one Static Mesh with Textures into Unreal (Fig.4).
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